now if you have no camp restrictions and pdo light, you can freely do whatever you want with the gang members by editing these settings inside PDO :
;ExcludeFriendlyStoryNPCs can be set to either 0 or 1 - if set to 1, the mod will not affect friendly story NPCs (like gang members, rain falls, etc.)
ExcludeFriendlyStoryNPCs = 0
;ExcludeOtherStoryNPCs can be set to either 0 or 1 - if set to 1, the mod will not affect "other" (than friendly) story NPCs (like flaco hernandez, emmet granger, angelo bronte, etc.)
ExcludeOtherStoryNPCs = 0
;FriendlyStoryNPCHealth sets the health of friendly story NPCs to the given amount (randomly calculated between Min and Max value - different for each NPC) - setting it to 0 disables the feature (friendly story NPCs are left at their vanilla health)
FriendlyStoryNPCHealthMin = 75
FriendlyStoryNPCHealthMax = 75
;OtherStoryNPCHealth sets the health of other story NPCs to the given amount (randomly calculated between Min and Max value - different for each NPC) - setting it to 0 disables the feature (other story NPCs are left at their vanilla health)
OtherStoryNPCHealthMin = 75
OtherStoryNPCHealthMax = 75
;FriendlyFire can be set to either 0 or 1, if set to 1 it will make NPCs which are in a "companion"-relationship with the player subsceptible to player fire (can also be toggled via FirendlyFireKey)
FriendlyFire = 1
____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________
that's it, enjoy rdr2 with no limits.
now if you have no camp restrictions and pdo light, you can freely do whatever you want with the gang members by editing these settings inside PDO :
;ExcludeFriendlyStoryNPCs can be set to either 0 or 1 - if set to 1, the mod will not affect friendly story NPCs (like gang members, rain falls, etc.)
ExcludeFriendlyStoryNPCs = 0
;ExcludeOtherStoryNPCs can be set to either 0 or 1 - if set to 1, the mod will not affect "other" (than friendly) story NPCs (like flaco hernandez, emmet granger, angelo bronte, etc.)
ExcludeOtherStoryNPCs = 0
;FriendlyStoryNPCHealth sets the health of friendly story NPCs to the given amount (randomly calculated between Min and Max value - different for each NPC) - setting it to 0 disables the feature (friendly story NPCs are left at their vanilla health)
FriendlyStoryNPCHealthMin = 75
FriendlyStoryNPCHealthMax = 75
;OtherStoryNPCHealth sets the health of other story NPCs to the given amount (randomly calculated between Min and Max value - different for each NPC) - setting it to 0 disables the feature (other story NPCs are left at their vanilla health)
OtherStoryNPCHealthMin = 75
OtherStoryNPCHealthMax = 75
;FriendlyFire can be set to either 0 or 1, if set to 1 it will make NPCs which are in a "companion"-relationship with the player subsceptible to player fire (can also be toggled via FirendlyFireKey)
FriendlyFire = 1
____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________
that's it, enjoy rdr2 with no limits.
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