Просмотр новости

Найдите то, что Вас интересует

Lonesome Meridian - The Last Stage North

Дата публикации: 22-06-2026 15:10:51

Publisher: Muqarnas GamesOUT HERE, THE ONLY MAGIC IS SURVIVAL.
The West was not a stage; it was a wound that kept reopening. The people moving through it did not see grand vistas. They saw mud, distance, and the particular loneliness of a sky too large to hold any single person's grief.
Lonesome Meridian #001: The Last Stage North is a system-agnostic, single-session scenario built around a single journey and a single choice that will not wait.
The setup is simple: The stagecoach departs Caldero Wells at first light for the town of Penance, a place that does not appear on any railroad map. The players take the roles of passengers who do not know each other, each carrying the secret, heavy weight of what they are running from or toward. Halfway through the first day, the stage is professionally robbed. The outlaws take the strongbox, but they also take a passenger's bag containing a deeply incriminating deposition that was never supposed to be on the manifest. What follows is not a cinematic chase, but a moral reckoning.
Scenario Features:
Perfect for a Single Session: A tightly focused, 37-page A5 zine format designed for 2 to 5 players and one Warden, playable in 3 to 4 hours.
System-Agnostic Design: Written completely system-neutral, allowing you to seamlessly drop these tense encounters and moral dilemmas into your favorite western or low-fantasy ruleset.
Pre-Generated Passenger Sketches: Includes highly compelling character concepts such as the compromised Accountant, the tight-lipped Widow, the dismissed Surveyor, and the temporary Deputy, each with built-in hooks to the stolen documents.
A Gritty Moral Sandbox: Meet the outlaws' leader, Dolores Maes, a former schoolteacher turned fugitive seeking justice where the corrupt courts refused it. There are no simple villains or heroes here; everyone has a reason, and violence carries heavy, lasting consequences.
Warden's Toolkits: Packed with quick-reference d6 and d8 random tables for atmospheric roadside observations, hidden luggage items, and unpredictable NPC reactions to keep the table on edge.
There is no correct ending. Whether you turn back, hunt down the outlaws, ally with pursuing corrupt deputies, or guide all six strangers and three outlaws into Penance together, it is entirely the ending your table earns.
Every road north is also a road away from something.Price: $1.99

Классификация: Культура

Схожие новости

#Наименование новостиТональностьИнформативность
1THE WEIRD WEST COMPLETE TOOLKIT00
2Traveler's Adventures - The Burned Oracle00
3Scalemail RPG Core Rulebook00
4La Cisterna dei Nomi Spenti — Un’avventura enigmistica per Dragonbane00
5DM Essentials Clerics [BUNDLE]00
6Lords of Falkenhof00
7Urban Chaos - Solo Adventure - Contract State00
8The Thistlehold Conspiracy00
9Dungeon Map Pack Vol. 17 - Foundry VTT00
10DM Essentials XIV: Barbarians [BUNDLE]00