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Comment on Lightcraft Spark AI-Assisted Filmmaking Platform by valente bosch

Дата публикации: 09-06-2026 09:17:53

I wan to embark on the jetset tech for shooting vfx heavy short films at first then branch out to more heavy feature films. How do I get acces to spark?

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At SIGGRAPH 2025, Lightcraft Technology is previewing Spark, a new platform that will connect traditional filmmaking tools (Maya, Blender, UE5, etc.) with AI to give creators a way to do everything — from pre to post  — all in one place. With Spark, filmmakers will be able to use the power of AI, 3D and traditional filmmaking live in a browser so they can start creating shots on Day 1. Spark is planned for release in 2026.

“The traditional obstacles of filmmaking — raising money, getting approvals, finding locations, scheduling — wear out the artists and kill the magic of making movies,” says Eliot Mack, CEO/founder of Lightcraft Technology. “Spark knocks aside these barriers and unifies all the talents of a team within a single system.”

Now in development, Spark will build on the power of Lightcraft’s Jetset and Autoshot tools, giving teams a creative nervous system for productions. Accessible through a browser, this new hub will consist of four sections designed to help test story ideas, make shots and keep projects flowing and on track. These include:

Spark Shot is a browser-based interactive scene-assembly tool that combines scans, USD 3D models, animation, audio, AI tools and realistic camera simulations to improve the process of conceiving shots.

Spark can handle as much or as little AI as needed for the project. Its underlying architecture forms the foundation for the future of filmmaking, regardless of how the technology evolves.

Spark Live is an instant communications tool that links artists and actions. It connects voice, video, chat, “push-to-talk” and 3D interactions with the associated shot or asset and unifies project discussions under one roof so that artists and producers can stay coordinated. Spark Live integrates external tools, such as Zoom, with its own internal systems, making it easier to meet other Spark users and form a team.

Spark Atlas is an artist-centric database that can handle the storage and coordination needs of an entire production. Based on the open-source Supabase/PostgreSQL system, Spark Atlas provides encrypted security for nearly every element of the production, from 3D files to EXR sequences to take proxies.

Spark Atlas’ design centers on parsing scripts and connecting every element in the project to its associated action, scene or dialogue in the script. This makes it easy for a creative team to store and coordinate ever-changing production needs, including scripts, storyboards, simulated shots, camera takes, 3D models and AI data.

Spark Forge coordinates the complex elements of post production into a simple and organized timeline-based tool. Spark Forge uses Jetset shot metadata and OpenTimelineIO timeline exports to automate laborious VFX tasks — such as tracking, shot-building and compositing — into a fast, streamlined process that works with distributed teams worldwide.

Spark Forge combines asset storage, metadata and batch processing into a unique, high-speed “shot factory” that can easily process hundreds of “slap comps” in a few hours. It can then coordinate the actions of an entire team with generated, application-specific scripts for Blender, Unreal Engine, Nuke, Maya, Fusion, SynthEyes and more.

The goal is that Spark and Jetset will provide an end-to-end production system that takes users from story development to post.

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