Finally starting a new project thread, as my old one might be getting a little long in the tooth.
We’re back to finish up our wargame commemorating the 110th anniversary of the Battle of the Somme, beginning in July 1916.
System: Valor & Victory
Players: @oriskany vs. @rasmus
The Sitrep Podcast channel is back, everyone. Tonight we’re featuring a wargame commemorating the 110th anniversary of the Battle of the Somme, beginning in July 1916.
The system we’re using is “Valor & Victory” by Barry Doyle. Originally written as a World War 2 squad-level tactical system, expansions and modifications by Oriskany Jim shift the focus back to the grim trenches of the Great War.
The Battle of the Somme started with a massive offensive launched by the British and their Commonwealth allies in northern France. Losses on the first day would make it the bloodiest 24 hours in British history. Yet there were small successes, which we hope to replicate on our table today.
We’re back to finish up our 1:1800 recreation of the Battle of Empress Augusta Bay, a WW2 naval action between the US and Japan in November, 1943.
Savage Night Action at Empress Augusta Bay (WW2 Naval Wargame, P1)
General Quarters, General Quarters! All hands to action stations for our 1:1800 recreation of the Battle of Empress Augusta Bay, a WW2 naval action between the US and Japan in November, 1943.
This is a gunnery action between surface warfare ships, fought at night in the Solomon Islands. There were plenty of surface gun duels like this is the Pacific, all fought at night because of the dominance of airpower over naval operations.
We’re trying out a new wargame system called “Gunflashes at Midnight” – still in pre-alpha playtesting to see how it runs with live players.
Will the Americans win out with their faster-firing, radar-controlled guns? Or will the Japanese score an upset with their larger guns and dreaded “Long Lance” torpedo?
Playtesting a new system I have under design to more quickly and simply run in a club environment surface World War II naval engagements (the vast majority of which took place at night): Gunflashes at Midnight. Our first subject was the Battle of Empress Augusta Bay, including 22 ships in the wee hours of November 2, 1943 off the west Coast of Bougainville in the Solomon Islands.
We’re back to finish up our game of One Hour Skirmish Wargame rules, set during Operation Cedar Falls in the Vietnam War.
We’re trying a brand new system (at least for us) here on the channel, One Hour Skirmish Wargame rules by John Lambshead. The scenario takes place during Operation Cedar Falls in the Vietnam War.
Specifically, we have elements of the 11th Armored Cavalry Regiment tasked with clearing a Viet Cong village in the infamous “Iron Triangle,” a dreaded stretch of communist-controlled territory northwest of Saigon.
Can the troopers of 11th Cav clear the vill, complete with booby traps, tunnels, and hidden VC units?
We’re back to finish up our 15mm wargame scenario set in the Bosnian War of the early 1990s.
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|---|---|---|---|---|
| 1 | When Doom Came To Minas Tirith | 0 | 7.13 | 11-01-2026 |
| 2 | Aeon Trespass Odyssey | 0 | 11.24 | 07-01-2023 |
| 3 | my 2026 hobby | 0 | 17.4 | 14-01-2026 |
| 4 | Bob Finally does Silver Bayonet | 0 | 7.9 | 23-07-2026 |
| 5 | В Мордовии продолжается строительство нового путепровода | 0 | 10 | 03-08-2026 |
| 6 | Everything and anything | 0 | 8.55 | 27-07-2025 |
| 7 | 0 | 0 | 04-06-2026 | |
| 8 | Начались работы по срезке элементов кормы затонувшего танкера "Волгонефть-212" | 0 | 0 | 06-06-2025 |
| 9 | Comments: Бал цветов: фотомарафон летней красоты | 5 | 7 | 27-06-2026 |